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Sportsbook rulesAll SportsBet Confirmation
Bets will not be valid if there are insufficient funds in your account.
Each valid bet will receive a unique transaction code/ID.
PlayPIX shall not be liable for the settlement of any bets, which are not issued with a unique transaction code/ID.
If you are unsure about the validity of a bet, please check your account history or contact us.
Should a dispute arise, you and PlayPIX agree that the Vivaro LTD transaction log database will be the ultimate authority in such matters.
Settlement of Bets (All Sports)
Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers.
Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.
In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
For markets that are already determined, in the event of early abandonment, cancellation, suspension, etc.
any bets accepted on these markets will stand.
For example, if a football match is abandoned and the score is 2-1, bets on over/under 0.5, 1.5, and 2.
5 will stand, any other lines are declared void/returned.
Resulting and Pay-out
All bets and wagers are subject to these Betting Rules.
PlayPIX reserves the right to suspend a market and/or cancel any bet/wager at any time.
When a market is suspended any bets entered will be rejected.
PlayPIX also reserves the right to cease betting on any markets at any time without notice.
The "Possible Win" or "To Return" calculation available on the website is for information purposes only, and all bets will be calculated using the stake at the odds accepted.
In multiple bets with a void selection(s) the "Possible Win" or "To Return" figure is reduced in line with this selection being removed only.
Should a customer include a non-runner or void selection in a multiple bet, the bet will be settled on the remaining selections only.
Winnings from resulted bets are added to the balance of your betting account.
Any funds/winnings credited to an account in error are not to be considered available for use, and PlayPIX reserves the right to void any transactions involving such funds and/or withdraw the relevant amount from your account and/or reverse the transaction, either at the time or thereafter when found.
PlayPIX reserves the right to withhold payment and to declare bets on an event void if we have evidence that the following has occurred: (1) the integrity of the event has been questioned; (2) the price(s) has been manipulated; or (3) match fixing has taken place.
Evidence of the above may be based on the size, volume or pattern of bets placed with PlayPIX across any of our betting channels.
A decision given by the relevant governing body of the sport in question (if any) will be conclusive.
If any customer owes any money to PlayPIX for any reason, PlayPIX have the right to take that into account before making any payments to that customer.
In the case of a series of bets being placed by individuals or a syndicate to manipulate Betting Rules, PlayPIX have the right to withhold/stop payment or winnings until such a time as PlayPIX are satisfied no Rules have been broken.
For events where there is no official 'off' declared, the declared original start time of the event will be deemed the 'off'.
If for any reason a bet is accepted after an event or match has started (other than In-Play/Live betting clearly indicated on the website), bets will stand if the final outcome is not known, and that no participant/team has gained any material advantage from this at the time the bet was placed.
If the outcome of an event/market is known PlayPIX reserves the right to void and return the bet, win or lose.
Disputes over times bets are placed will be settled using the transaction logs on our servers.
All times stated on the website and/or referred to by PlayPIX staff relate to UK Time unless stated otherwise.
In-Play/Live betting � where we have good reason to suspect that a bet is placed after the outcome of an event/market is known, or after the selected participant or team has gained a material advantage (e.g.
a score, sending off etc) PlayPIX reserve the right to void (or return) the bet, win or lose.
If for any reason PlayPIX are unable to properly validate the outcome of a particular market (e.g.
due to loss of information), all bets will be void, unless resulting of bets is already previously determined.
Bets for markets that are "All in, run or not" mean that generally, there are no refunds for non-runners, non-participation or non-qualifiers.
Dead Heat Rules
If two or more selections are joint winners dead heat rules may be used to settle bets.
Effectively when you have a dead heat, one part of your bet is treated as a winner (50%), and one part as a loser (50%).
In a four-way dead-heat, one part (25%) would be a winner, and three parts (75%) would be losers.
Dead heats can also happen not just for first place so in a market with each way betting then dead heats can occur for 2nd, 3rd etc.
This can be a common occurrence in events such as golf tournaments which will affect the place part of the bet, top ten, top twenty, etc.
In such instances calculation is based upon the number of places remaining divided by number of participants involved in the dead heat.
Errors and Mistakes
Whilst every effort is made to avoid errors or mistakes, sometimes they can still occur due to human error or system problems.
Obvious errors, also referred to as palpable errors, or omissions in respect of the announcing, publishing or making of markets, prices, handicaps, or results sometimes occur despite our efforts to ensure total accuracy.
In the event that we make an obvious error, which occurs when the odds/terms offered are materially different from that available in the general market and/or are clearly incorrect given the probability of the event occurring, all bets will be void.
If we have made an obvious error on the odds/terms of a bet placed on an in-play/live market, all bets will be void.
If we have made an obvious error on a bet placed on a market offered before an event has started, all bets will be void
We will make every effort to inform clients before the event starts of an obvious error in markets, prices, handicaps, or terms, but this may not be possible in all cases.
We use various data providers when forming our markets on the events that are covered on the website and some errors or mistakes in teams or participant names may occur.
Bets will stand unless the error or mistake makes a fundamental difference to the composition of the markets (for example, Bristol Rovers instead of Bristol City) in which cases we reserve the right to void any bets on the event.
Cash Out FeatureWhat is Cash Out?
Cash Out gives you more control over your bets and gives you the opportunity to take a return before an event has finished, even if your bet goes on to lose.
You can cash out a bet fully or partially.
You can choose to Cash Out your bet at any time and take the potential winnings on offer.
If you choose to Cash Out, the amount offered will be settled and the final result relating to your bet will have no impact on the amount returned to your account.
The amount offered will depend on the performance of your selection(s) and may be higher or lower than your original stake enabling you to guarantee a profit or minimise a potential loss.
When is Cash Out available?
Cash Out is available on selected events, fixtures and markets both pre-match and In-Play/Live, on single and multiple bets, for a variety of sports including Football, Tennis and Basketball.
You can see the special logo ($) on the markets while making bets.
If the ($) is not displayed, Cash Out is not available on that sport or market.
Should you wish to Cash Out, all you need to do is click on the ($) or "Cash Out" button located in your open bet or bet history details.
Where Cash Out is available pre-event and we do not cover the event In-Play/Live then Cash Out will be unavailable once the event starts.
You can also Cash Out on your mobile or tablet � simply select the "Open Bets" or "Bet History" sections of the "History" section of your account and select the "Cash Out" tab to show your eligible bets.
Once there you can the Cash Out button below your selection and confirm your decision to settle the bet early.
Partial Cash Out
If you would like to partially Cash Out your bet, simply use the slider on the Cash Out popup to adjust your original stake amount to the amount you want to Cash Out.
Once you have selected the correct amount, click "Cash Out".
The remainder of your stake will be settled in accordance with the final result relating to your bet.
Terms and Conditions
The Cash Out feature is available on selected sports, events, fixtures and markets both pre-match and In-play/live, on single and multiple bets, for a variety of sports including Football, Tennis and Basketball.
A time delay in accepting a Cash Out or Partial Cash Out request is in place.
If a price changes or a market suspends then the request may not be successful.
If the Cash Out or Partial Cash Out request is successful, this will be displayed, and the bet will be settled immediately, except in the case of bets partially cashed out.
The actual final result of the related market will have no impact on the Cash Out or Partial Cash Out amount.
The Cash Out or Partial Cash Out amount offered at any time is the total amount that will be returned to your account if successful.
Some PlayPIX offers will not be applied where the Cash Out feature has been used.
See Terms and Conditions for each offer for details.
All free bets are unavailable for Cash Out or Partial Cash Out.
Any bets that are settled using Cash Out or Partial Cash Out will not count towards the turnover requirement of any offer.
PlayPIX cannot guarantee that the Cash Out feature will be available on your bet selection.
Where Cash Out is available pre-event and we do not cover the event In-Play/Live then Cash Out will be unavailable once the event starts.
PlayPIX will not be responsible if the Cash Out feature is not available for technical reasons and bets will stand as originally placed during any such period.
PlayPIX reserves the right to accept or decline any bet/wager requested for any sport, competition, market or bet type that is included in the Cash Out feature.
PlayPIX reserves the right to amend, suspend or remove the Cash Out feature at any time for any event, fixture or market.
Any bets placed on such events, fixtures or markets will stand as originally placed.
PlayPIX reserves the right to reverse the settlement of a Cash Out or Partial Cash Out if the bet or a market is settled in error.
Individual sports rulesAmerican Football
Includes NFL, NCAA College Football, WLAF, UFL, CFL and Arena Football.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
In 2-Way Markets Push Rules apply unless otherwise stated below.
Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
Pre-Game Bets (Game Lines Including 2nd Half/4th Quarter Bets) INCLUDE Overtime Unless Stated Otherwise
There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined, unless stated otherwise.
All NFL match markets and pre-game props will be settled according to game stats on www.nfl.
com published on day of the game.
Subsequent amendments do not affect settlement.
For all spreads and totals bets, Tie or Push rules apply.
1st Half/Fulltime or Double Result
Predict the result at half-time and end of regulation time.
The game must be completed for bets to have action.
This market EXCLUDES overtime for settlement.
For pre-game props the game must be completed for bets to have action, unless settlement of bets is already determined.
Team Totals, Odd or Even
Zero score by a team will count as Even for settlement purposes.
First Offensive Play of the Game
This market is determined by the first offensive play from scrimmage (excluding Penalties).
In the event of the kick-off being returned for a touchdown then bets will stand for the following kick-off.
Incomplete or intercepted passes and QB Sack or Fumble will stand as a Pass Play.
A fumble on exchange to the RB will stand as a Run Play.
Total Offensive Yards
Settlement is based on the Net Yards for both teams (includes sack yardage lost).
Team to Gain Most Passing Yards
Settlement is based on the most gross yards thrown.
Team to Gain Most Rushing Yards
Settlement is based on the most Total Rushing yards gained (includes negative yardage).
Penalties
All Penalty markets are based on the Penalty being accepted.
Declined Penalties do not count.
Player Props/Performances
Bets stand or 'are action' if player competes in one Down.
Player match-ups stand or 'are action' if both players compete in one Down.
Push/Tie rules apply.
For the following markets your player must be dressed/active for bets to stand (as per the official NFL Game Book):
First/Last and Anytime Touchdown Scorer
Forecast the name of the scorer of the first/last/anytime touchdown in the game, or whether no touchdown will be scored.
A player must participate in one play or down for bets to stand.
Pre-Game Prop Bets Which EXCLUDE Overtime
For the following markets the game must be completed for bets to stand/have action:
1st Half/Full Time or Double Result
Predict the result at half-time and end of regulation time.
In-Play/Live Game Bets/In-Play/Live Half Bets/In-Play/Live Quarter Bets INCLUDE Overtime Unless Stated Otherwise
The game or relevant quarter/half must be completed for bets to stand/have action, unless settlement of bets is already determined.
For settlement purposes:
Half bets (2nd half will include any points scored in Overtime if played unless otherwise stated)
Quarter bets (4th quarter will include any points scored in Overtime if played unless otherwise stated)
1st Half/Full Time or Double Result
Excludes overtime if played.
Season Props
All season props are based on the regular season matches only.
Players stats stand irrespective of any trades during the regular season, but players must play one regular season snap for bets to standFutures/Season Bets
Super Bowl winner, Conference Outright and Divisional Outright bets stand regardless of the length of the season.
NFL regular season wins and match-ups are based on teams completing all scheduled regular season games, and for CFL all scheduled regular season games, unless the remaining games during the course of the season do not affect the result.
AFC/NFC Conference winners are determined by the teams progressing to the Superbowl.
NFL Divisional winners are determined by games won during the regular season (NFL tie-break rules apply).
Conference Wildcard winners are the teams who qualify for the post-season via the NFL's Wildcard selection.
Conference Number One Seed winner is the team designated by the NFL as the team who will have Home Field advantage throughout the playoffs.
NFL/NCAAF regular season wins and match-ups are based on teams completing the minimum number of games specified.
CFL to Reach Grey Cup � The team that progresses to the Grey Cup Final will be deemed the winner of the respective division.
Conference/Division Betting
Teams participating in an outright tournament are grouped in conferences and divisions.
For example, the NFL is grouped into 2 conferences (American Football Conference and National Football Conference) each containing 4 divisions (North, East, West and South).
Prices are offered for each participating team to win their respective division and conference and other specials based upon these divisions or conferences.
Australian Rules
All match markets will be settled including overtime if played unless otherwise stated.
Regulation time must be completed for bets to stand unless otherwise stated.
If the duration of a match is changed by the governing body prior to the commencement of play, the revised game length will be regarded as the official regulation time for this match, and all bets will stand as long as this new regulation time is completed.
Match Betting
If any match ends in a draw/tie, including overtime if played, then stakes will be refunded unless a price is offered for the draw/tie.
Bets will be settled on official AFL result only.
Matches not Played as Listed
If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
Quarter Betting (Live and Pre Match)
For all quarter betting, in the event of a specific quarter not being completed, bets will be void, unless the specific market outcome is already determined.
If a game goes to overtime, then this will be included for settlement purposes (considered a continuation of the 4th quarter).
Half Betting (Live and Pre Match)
For all half betting, in the event of a specific half not being completed bets will be void, unless the specific market outcome is already determined.
If a game goes to overtime, then this will be included for settlement purposes (considered a continuation of the 2nd half).
Half time/Full Time or Double Result
Predict the outcome of the specified match at half-time and full-time including overtime if played.
Team to Score First
The market covers any score e.g.
Goal/Behind for settlement purposes.
Team to Score First Goal
The market covers Goal only for settlement purposes.
Season Betting
With the exception of Premiership winner, AFL seasonal markets offered will be regular season only, and based on the official AFL ladder.
If in any market teams are tied, the winner will be deemed the team with the best percentage.
(worst percentage for Wooden Spoon).
Most Losses (Regular Season) � Settled on the team recording the most losses during the regular season.
In the event of two or more teams recording the same number of losses, the winner will be determined as the team with the worst for and against differential.
Regular Season must be completed for bets to stand.
Badminton
Outright Betting is all-in compete or not.
Where applicable the podium presentation will determine the settlement of bets.
Subsequent disqualifications and/or appeals will not affect bets.
To Win Match � In the event of any of the named players in a match changing before the match starts then all bets void.
In the event of a match starting but not being completed then all bets will be void, unless the specific market outcome is already determined, or unless there is no conceivable way the game and/or match could be played to its natural conclusion without unconditionally determining the result of a specific market.
For example, a game is abandoned at 20-17: bets on Over/Under 37.
5 Game � Total Points are settled as winners/losers respectively, since any natural conclusion to the game would have yielded at least 38 points.
In-Play /Live Point Betting is offered for a player to win the nominated point.
In the event of the point not being played, due to the game or match ending, all bets on that point will be void.
If the nominated point is awarded as a penalty point, all bets on that point will be void.
Current/Next Game Leader After: If the quoted number of points is not reached in the specified Game, then the team/player who wins the Game will be settled as the winner.
BandyGame Betting
If a match venue is changed, bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
A game must be completed in full for bets to stand, unless settlement of bets is already determined.
In 2-Way markets Tie or Push rules apply unless otherwise stated below.
Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
Pre-Game Bets � All pre-game bets exclude overtime, if played, unless otherwise stated.
In-Play/Live Game Bets EXCLUDE Overtime Unless Stated Otherwise
To Win after Overtime/Shootout Winner � Includes overtime/shootout.
If a game is changed from 2 x 45 minute halves, to 3 x 30 minute periods then bets on the game will stand, unless stated otherwise.
To Lift the Trophy/To Qualify � Includes overtime/shootout.
Next Penalty � Includes shootout.
In-Play/Live Half Bets EXCLUDE Overtime
The designated half must be completed for half bets to stand, unless settlement of bets is already determined.
For half bets, if a game is changed from 2 x 45 minute halves, to 3 x 30 minute periods then bets will be void.
In-Play/Live 10 Minute Bets EXCLUDE Overtime
The designated 10 minute match duration must be completed for bets to have action, unless the specific market outcome is already determined
For settlement purposes the following websites and box score details will be used to determine settlement times:- Bandy World Championships www.worldbandy.comBaseball
Non-MLB Baseball (including Minor League Baseball) � Pitchers are not listed and all bets stand/are action regardless of who pitches for each team.
"8� innings rule" applies although in the event of a Mercy Rule being called, all bets will stand on the score at the time.
For 7 innings games played as part of a doubleheader the 6� inning rule will apply.
In 2-Way markets Push, or Tie, rules apply unless otherwise stated below.
Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.
Matches Not Played as Listed
If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
Pre-Game Bets/Lines
All pre-game bets include extra innings unless otherwise stated.(HOME RULE)
Where Mercy Rule is applied, all bets will stand on score at the time.
3/5/7 Innings Totals � Bets will be settled based on the score after 3/5/7 full innings, unless the total quoted has already gone over quoted total.
Where this occurs, all bets will be settled as follows � over bets on quoted total will be settled as winners, with under bets on quoted total being settled as losers.
3/5/7 Innings Line � Bets will be settled on the result after the first 3/5/7 innings of a game have been completed, unless the team batting second is already ahead (with any run line applied) at the middle of the relevant inning, or scores to go ahead (with any run line applied) in that inning, in which case the team batting second will be settled as the winner.
Pre-Game Props Including Player Props
Where Mercy Rule is applied, all bets will stand on score at the time.
Extra innings count unless specified otherwise.
All 1st Innings Props � 1st inning must be completed for bets to have action, unless settlement of bets is already determined.
Game Total Odd/Even � If the combined score is zero then bets will be calculated as Even.
Team Total Odd/Even � If team score is zero then bets will be calculated as Even.
Winning Margins � Subject to 8 � innings rule.
Settlement includes extra innings for MLB; for non-MLB where a game can end in a Tie, then that option is available.
If an MLB game ends in a Tie when a game is called/suspended bets will be void.
Lead After x Innings � Bets will be settled on the result after the first x innings have been completed, unless the team batting second is already ahead at the middle of the relevant inning, or scores to go ahead in that inning, in which case the team batting second will be settled as the winner.
Double Header
If two matches are played in one day involving the same teams, and odds are offered for only one game the result shall be credited on the first game by start time.
Money Line
Subject to 4� innings rule.
Run Line/Alternative Handicap
Subject to 4� innings rule.
Pre-Game Totals/Alternative Totals
Subject to 4 � innings rule EXCEPT where the game total has already gone over, (if game total has already gone over the quoted total, then bets on the over will be settled as winners, with bets on the under settled as losers).
Team Totals
Subject to 4 � innings rule EXCEPT where the team total has already gone over, (if team total has already gone over the quoted total, then bets on the over will be settled as winners, with bets on the under settled as losers).
To Go To Extra Innings
The end of the 9th inning must be complete for bets to have action.
If the score is tied after 9 innings, then this market will be settled as Yes even if the extra innings are not played due to the game being called/suspended.
To Win Inning (Current/Next)
Top and bottom of the specified inning must be completed unless the team batting second in the specified Inning is winning when game is called/suspended.
Inning Run Line (Including Alternatives)
Top and bottom of the specified innings must be completed for bets to have action, unless the team batting second in the specified Inning has already covered the run line and cannot be overtaken.
Inning Total (Including Alternatives)
Top and bottom of the specified innings must be completed for bets to have action, unless the Total quoted has already gone over at time the game is called/suspended.
A Score in the Inning (Current/Next)
Top and bottom of the specified inning must be completed, unless settlement of bets is already determined.
Leader After 'X' Innings
Top and bottom of the specified inning must be completed for bets to have action, unless team batting second leads and cannot be overtaken at time the game is called/suspended.
In the event of a mercy rule being applied, any incomplete innings leader markets, will be deemed to be won by match winner.
Race to Markets/Team Totals/Total Hits
8� innings rule applies unless settlement of bets is already determined, or if the natural conclusion of the game would have meant the outcome of bets would be determined.
Specifically, for MLB Spring Training matches settlement will be based on 9 innings only, in instances when the natural conclusion rule could apply.
If a tied game is called or suspended and the natural conclusion of a game requires a winner, then bets on the relevant Race To quote will be made void.E.g.
MLB game is called, or suspended at 3-3 after 10 innings, all bets on Race To 4 will be void.
Race to 5/6/7 bets would be settled as Neither.
Winning Margin
Subject to 8� innings rule.
Settlement includes extra innings for MLB; for non-MLB where a game can end in a Tie, then that option is available.
If an MLB game ends in a tie when a game is called/suspended bets will be void.
In-Play/Live
Where Mercy Rule is applied, all bets will stand on score at the time.Total Runs-8.
5 innings rule applies
All bets stand/are action regardless of pitching changes.
Extra innings count, unless stated otherwise."8.5/6.5/4.5" Innings Rules"8.
5 inning rule" Run Line betting
The game must go at least 9 full innings (or 8� innings if the team batting second is ahead) for bets to have action.
However, in the event of a Mercy Rule being called, all bets will stand on the score at the time.
Please note that suspended games do not carry over (with the exception of MLB play-off games � see specific rule)."6.
5 inning rule" Run Line betting (for 7 innings games)
The game must go at least 7 full innings (or 6� innings if the team batting second is ahead) for bets to have action.
However, in the event of a Mercy Rule being called, all bets will stand on the score at the time.
Please note that suspended games do not carry over."4.
5 inning rule" Money and Total Line
There must be at least 5 full innings of play unless the team batting second is leading after 4� innings, for bets to stand.
If the game is called, or suspended, after this point of the game is reached, then the winner is determined by the score after the last full inning (unless the team batting second scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called).
Please note that suspended games do not carry over (with the exception of MLB play-off games � see specific rule).
However, in the event of a Mercy Rule being called, all bets will stand on the score at the time.
Futures Betting � General Rules
Outright, Pennant and Divisional Betting
All bets stand regardless of team relocation, team name change, season length or playoff format based on official results from the respective governing body.
Regular Season Wins/Match-Ups
Team must complete at least 160 regular season games for bets to have action unless the remaining games during the course of the season do not affect the result.
Regular Season Specials
All markets refer to season statistics accrued in MLB and are transferable between American League and National League.
Statistics accrued in any other League do not count.
"Pitcher number of wins" markets
Refers to the number of wins credited by the MLB official scorers.
To Win Pennant
The team that progresses to the World Series will be deemed the winner of the pennant.
Series Betting
Bets are void if the statutory number of games (according to the respective governing organisations) are not completed or are changed.
Wildcard Betting
The teams that progress to the MLB Playoffs via the wild card position will be deemed the winner.
Basketball
Game and Prop Betting
All games must start on the scheduled date (local stadium time) for bets to stand/have action.
If a match venue is changed, bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match play the fixture at the away team venue then bets will stand providing the home team is still officially designated as such, otherwise bets will be void.
There must be 5 minutes or less of scheduled game time left for bets to stand/have action, unless the specific market outcome is already determined.
Specifically, for the '3�3 or Streetball' match version of the sport, settlement will be based on official competition rules (the winner is deemed the first team to score 21 or the team with the highest score at the end of the designated 10 minutes period).
A tie in regulation time leads to an untimed overtime period, which is won by the first team to score two points in overtime.
In 2-Way Markets Push rules apply unless otherwise stated below.
Stakes on single bets are returned/void, and in multiples/parlays the selection is treated as a non-runner (returned/void).
If there are markets offered for regular time including the option 'Draw' then overtime(s) will not count.
Pre-Game Bets, Including Game Props
All pre-game bets include overtime unless otherwise stated.
Player Statistics/Match-Ups/Performances
Betting is available on the performance of a named player in a variety of achievements e.g.
points, rebounds, assists, blocks, fouls free throws etc Push rules may apply.
Relevant players must be dressed and see court-time for bets to stand/have action
or if the indicated player does not participate at all in the match, all bets are void/returned Overtime counts for any player props unless specified otherwise.
Individual player's performances are matched for betting purposes in a player match-up.
Handicaps may be used and are applied to each player's actual score to determine the result.
Push rules may apply.
Double Double/Triple Double � Double/Double, player must record 10 or more in two of the following 5 statistical categories.
Triple/Double, player must record 10 or more in 3 of the following 5 statistical categories: Points, Rebounds, Assists, Blocked Shots, Steals.
Wire-To-Wire
This market is betting on will a team be leading the game at the end of each of all of the quarters.
Bets on a named team will be lost if they are not leading outright at end of all quarters.
Where offered, "Any Other Result" will be the winning selection in this market if scores are tied or different teams are leading at the end of any quarter.
In-Play/Live Game Bets INCLUDE Overtime
If a game is postponed or cancelled after the start there must be 5 minutes or less of scheduled game time left for bets to stand/have action.
In-Play/Live Half Bets INCLUDE Overtime
The first half must be completed for first half bets to stand/have action.
If a game is postponed or cancelled after the start, for game and second half bets there must be 5 minutes or less remaining for bets to have action, unless settlement of bets is already determined.
In-Play/Live (4th) Quarter Bets INCLUDE Overtime
The quarter must be completed for bets to stand/have action, unless settlement of bets is already determined.
NBA Futures/Tournament Props
Regular Season Wins/Match-Ups � Team must complete all scheduled regular season games for bets to have action unless the remaining games during the course of the season do not affect the result.
To Win Division � NBA tie-break rules apply.
To Win Conference � The team that progresses to the NBA Championship will be deemed the winner of the conference.
Settlement of all markets will be determined by official rankings and statistics provided by tournament governing bodies, eg.NBA, FIBA.
Outright, Division, Conference and Regional Betting
All bets stand regardless of team relocation, team name change or season length.
Series Betting
Bets are settled according to the official result.
Beach Football/Soccer
All bets are calculated based on 36 minutes game time, 3 periods of 12 minutes each unless stated otherwise.
Added time and penalty shootout are taken into account only for bets without draw offered in regulation game time, team to progress, tournament winner etc
The match will stand if play has been at least 24 minutes.
All bets are calculated on the basis of the results at this point.
Beach Volleyball
Outright Betting is all-in compete or not.
Where applicable the podium presentation will determine the settlement of bets.
Subsequent disqualifications and/or appeals will not affect bets.
If the venue of the match (of the sport ground) changes, all bets stand.
If one of the announced participants in the pair is replaced before the start of the match, all bets on this match are refunded.
In the event of a match starting but not being completed then all bets will be void, unless the specific market outcome is already determined, or unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of a specific market.
For example, a set is abandoned at 18-17: bets on Over/Under 35.
5 Set � Total Points are settled as winners/losers respectively, since any natural conclusion to the set would have yielded at least 36 points.
Current/Next Set Leader After: If the quoted number of points is not reached in the specified set, then the team who wins the set will be settled as the winner.
BowlsNon-runner no-bet.
The event must start within seven days of the scheduled start for bets to stand.
Outright markets may be subject to a Rule 4 deduction.
Match Betting
A match must be played within 24 hours of the original scheduled start time for bets to stand.
If a match does not take place for any reason (e.g.
a player withdraws injured) all pre-match bets will be void, and stakes returned.
In the event of a match starting but not being completed then the player progressing to the next round will be deemed the winner.
Boxing/MMA/UFC
Bets on postponed fights will stand for 30 days.
If either fighter is replaced with another fighter all bets will be void and stakes returned.
For betting purposes, the fight is deemed to have started when the bell is sounded for the beginning of the 1st round.
If either fighter fails to answer the bell for the next round, then his opponent will be deemed to have won in the previous round.
In the event of a fight being declared a No Contest all bets will be void, and stakes returned, with the exception of markets where the outcome has already been determined.
Money Line/To Win the Fight (2-way)
In the event of a draw all bets will be void, and stakes returned, this includes a fight which ends in a Majority Draw.
Bets will be settled on the official result announced in the ring.
Subsequent appeals/amendments do not affect settlement (unless the amendment was made due to human error when announcing the result).
All bets will have action/stand regardless of changes to number of rounds to be fought.
Fight/Bout Betting (3-way)
Price for draw is offered.
Bets will be settled on the official result announced in the ring.
Subsequent appeals/amendments do not affect settlement (unless the amendment was made due to human error when announcing the result).
All bets will have action/stand regardless of changes to number of rounds to be fought.
Fight Outcome 5-Way / Exact Method of Victory
Settlement will be based on the official declared result.
Draw or Technical Draw � Draw is scorecard draw.
Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification.
Individual fighter A or B by KO or TKO � Knockout (KO) is when the boxer does not stand up after a 10 count.
Technical Knockout (TKO) is the 3 knockdown rule or if the referee steps in.
Any corner retirement will be considered a technical knockout (TKO), unless the fight is subsequently decided by the judges' scorecards or is a declared a No Contest.
Individual Fighter A or B by Decision
This is calculated on any of the following Technical, Majority, Split or Unanimous decision.
This also includes disqualification.
All bets will stand/have action regardless of changes to the number of rounds to be fought.
Total Rounds
For Boxing (3 minute rounds, settlement purposes) where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over.
For UFC (5 minute rounds), where a half round is stated then 2 minute 30 seconds of the respective round will define the half to determine under or over.
If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned.
Round or Group of Rounds Betting
If for any reason the number of rounds in a fight is changed then bets on round betting already placed will be void and stakes returned.
For betting purposes betting on rounds or groups of rounds is for a fighter to win by KO, TKO or disqualification during that round or group of rounds.
In the event of a Technical Decision (using scorecards) before the end of the fight all bets will be settled as a win by Decision.
In-Play/LiveBoxingFight Winner 3-Way
Includes price for the draw
Money Line/Fight Winner 2-Way
Bets are returned/void if a draw.
Total Rounds 2-Way
Full round quotes are used.
The Round in which the fight ends will be used for settlement purposes.
In the event of a fighter retiring on his stool between Rounds e.g.
, 6 and 7, it will count as Round 6 for settlement purposes i.e.
the last fully completed round.
Fight To Go the Distance
For settlement purposes the official designated number of rounds must be fully completed for bets to be settled as Yes.
Knockdown Markets (To Score/Total etc)
For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count (anything deemed a slip or other by the referee will not count).
MMAFight Winner 3-Way
Includes price for the draw.
Money Line/Fight Winner 2-Way
Bets are returned/void if a draw.
Total Rounds 2-Way
Full round quotes are used.
The Round in which the fight ends will be used for settlement purposes.
In the event of a fighter retiring on his stool between Rounds e.g.
, 2 and 3, it will count as Round 2 for settlement purposes i.e.
the last fully completed round.
Fight to Go the Distance
For settlement purposes the official designated number of rounds must be fully completed for bets to be settled as Yes.
Winning Method
Bets will be settled on the official result immediately after the fight via www.ufc.com
Knockdown Markets (To Score/Total etc)
For settlement purposes a knockdown is defined as a fighter being KO'd or receiving a mandatory 8 count (anything deemed a slip or other by the referee will not count).
CricketAll Matches
Matches not Played as Listed
If a match venue is changed then bets already placed will stand providing the home team is still designated as such.
If the home and away team for a listed match are reversed, then bets placed based on the original listing will be void.
1st Over Total Runs
Prices will be offered for the total runs scored during the 1st over of the match.
Extras and penalty runs will be included.
The over must be completed for bets to stand unless settlement is already determined.
Team/Batsman to Score a Fifty/Hundred in the Match (Pre-Match)
The following minimum number of overs must be scheduled, and there must be an official result (Duckworth � Lewis counts) otherwise all bets are void, unless settlement is already determined.
For settlement purposes any batsman's score of 50 or above will count.
Twenty20 Matches � The full 20 overs for each team.
One Day Matches � At least 40 overs for each team.
Test and First Class Matches � The whole match counts.
In drawn matches there must be a minimum of 200 overs bowled.
The Hundred � all 100 balls must be bowled.
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